An Excerpt



Ravoh slugged to a halt in the decay of Vinell, a former farming settlement of Nishaira, reduced to ashes during the Wrenching. The Itul bent it’s knees and lowered itself to the dirt. The dust storm rattled against the wooden walls of the cabins, and heavily reduced any visibility the creature might have had. Yra bundled up and shoved open her cabin door. The gusty hum of the storm became a shrieking howl as she emerged onto the walkway, pulling her garb tighter around her face. She worked her way up to Ravoh’s head, where Shihn’s cabin resides, stumbling in the wind along the way. Approaching the door, Yra reached out and grasped the doorknob. She tugged with vigor, but the door wouldn’t budge. “Hey, please open up!” She yelled, knocking at the door, “The wind is going to-” Yra was interrupted by the appearance of Shihn in the doorway, who had swung the door open with ease. “What is the wind going to do?” He questioned, as he escorted Yra into the cabin, shutting the door behind her. “Knock me off your beast,” She responded. Shihn grinned and reached back at the door, pulling a bolt across it with a metallic clank. “It won’t stay shut otherwise,” he said, approximating Yra’s next query. “So,” started Yra, unwrapping her face and unmuffling her voice, “Have we stopped? I felt us jerking to a sudden stop.” “Yes, Ravoh must rest. He can’t see in the density of the storm so we won’t be able to enter the suburbs of the city until the dust settles. It’s too risky with the Itul wandering these wastes, we’d be gambling our lives.” Yra gave a slight nod in understanding. “Also, have you seen Nothe? He left our cabin earlier and-” Shihn silently intervened, pointing to the back corner of the cabin. Yra turned around. Nothe was hidden in the shadows cast by the sparse candlelight, digging through the contents of a large metal chest. “He was curious.” Yra smiled, “I’m going to return to my bed. If you need me you know where to find me.” Shihn gestured towards the door, unbarring Yra’s path. Yra concealed her face once more and disappeared into dirt. Shutting and locking the door after Yra, Shihn turned to Nothe. “What are you searching for?” “Nothing in particular, but I’ve been thinking about what you told me earlier,” Nothe responded. “About Althohs?” Shihn questioned. “Yeah, you said that you knew him once, that you grew up with him, but that doesn’t make any sense to me. Althohs died the year before I was born, and he had finished building Nishaira seventeen years prior. If I’ve added everything up correctly, he would be seventy years old today. You don’t look a day over forty.” “I can see I have a lot of explaining to do, but I had planned on doing this at some point anyways,” said Shihn, collapsing into his rocker and leaning back. “What do you mean?” asked Nothe, “Is there something I need to know?” “We’ll get there. Get off the floor and come take a seat.” The wind hissed against the shutters outside as Ravoh closed his eyes for a brief nap. “I’ll start at the beginning. It’ll be best to have as much background as possible so to understand how civilization ended up the way it stands today. Get comfortable.” Nothe nodded, settling down into his chair after having transferred from his position on the hard floor.

“When Althohs Gom first arrived in the Wooden City of Luene, he not only became enamored by the beauty therein, but more importantly by the daughter of the Alovihr Sive, Lina, with whom he fell madly in love. Lina would ultimately decide the fates of many, including that of her newly beloved Althohs. Althohs had harbored the desire to begin a new life away from Alunir and his father Ahvin, and dived headfirst at the opportunity to finally fulfill this wish. These desires of love and ambition in unison would lead to the shattering of Althohs’ relationship with his father, who outspokenly opposed the establishment of a new colony outside the bounds of his rule, and vehemently sought to return his son to Alunah where he believed Althohs belonged. Althohs would soon marry Lina with Sive’s blessing, during a grand ceremony in Luene. Through this, Althohs and his followers entered into a camaraderie with the Lovihr of Luene. Althohs decided that it was necessary to evolve his colony in the Bay of Alamos into a full-fledged marvel, a coastal city of massive proportion and a trade center. Althohs and Sive would break ground on the construction of this city-” “Nishaira! Right?” interrupted Nothe. “Yes, Nishaira. Anyways. The city would be a blend of elaborate wood-workings carefully crafted by the Lovihr and stone masonry lovingly carved by the Favihr, combining to create a magnificent spectacle of architectural workmanship, it’s reflection glistening across the bay as the sunlight reflected off it’s stark white stone surfaces. During this lengthy period of construction, and irrational Ahvin Gom would send a courier to track down his long-disappeared son, warning him of the threat he was becoming to his father’s rule, and that any and all who oppose his decree to cede all newly discovered lands to the Alunan Empire would be labeled enemies of Alunir and face certain death. Althohs said nothing of this decree to his followers, believing his father’s words to be nothing more than empty threats in an attempt to sway Althohs into returning to Alunah. Althohs therefore disobeyed and remained on the continent of Ahvoh with his spouse Lina as they completed the city of Nishaira. No one did he confide in regarding his decision, no one but Reng, Althohs’ closest friend and confidant. Reng and Althohs had known one another since a very young age. Reng was the son of one of Ahvin’s advisers in Alunir, and thus spent much time in the midst of the royal family, allowing his and Althohs’ friendship to flourish. The two would hunt for finar in the forests of the Lowood and hike the steeps of the Rosche Mountains, becoming fast allies with time. When Ahvin first sent the first of his kin to discover new lands across the Calsea, Althohs chose Reng as his first mate in exploring the new world. Reng was wary of Ahvin’s power, and the imminent possibility of all out war between the two Favihc civilizations. Despite this, he was prepared to back his friend, the man he trusted with his life.

Ahvin launched half of his war fleet from the harbor in Alunah, begging for the destruction of Nishaira and the capture of his son. Ahvin cared not of the fates of anyone else, as long as his firstborn was returned to him unscathed. The battleships arrived in the Bay of Almos, confronted immediately with more resistance than was expected. But despite Althohs’ efforts, the Alunans managed to enter the incomplete city, storming it’s streets and smashing it’s scaffolds, plundering and burning everything in their wake. Fearing the worst, Althohs had his squire, Hods, bring Lina to the Gold Tower at the top of his palace as Althohs went to the aid of his people. Victory appeared lost for Althohs and his military, until the arrival of the Lovihr whom had established a camp a couple miles south of Nishaira to aid in the construction of the city, and had seen the smoke rising high above the bay. The assist took the Alunans by surprise, as thousands of Lovihr pierced the Alunan forces. Many Alunan loyalists who had been inhabiting Nishaira rose up against Althohs, only to be slaughtered by Sive and his band of skilled fighters as they swept through the city. Many of Ahvin’s warships were either burned or demolished by trebuchets, and ground forces were nearly decimated. Alunan survivors fled, some by ship, some to the east where they would later perish in the heat of the desert. Althohs had never believed his father could do something like this to his eldest kin, but swore he would never be taken by surprised again. In response to his father’s actions, Althohs’ established watchtowers to the north in the Falmun Range, and to the west on the island of Sengh. The city was repaired, and completed soon after. And this is when Althohs renamed Ahvoh ‘Novo’. In response to Althohs’ resounding victory, Reng gifted his lifelong friend with an elaborately jeweled necklace which Althohs would wear for the rest of his life. Not long after the completion of the Great City of Nishaira, a Nishairan scientist made an incredible discovery, the discovery of the Vehnn mineral. This mineral would eventually be used by three of the four great cities to ascend above the clouds and escape the Wrenching of Iternae. But for now it would be used to develop the Vehnn nets used in the creation of the first skyships, ships like those currently in use in the Nishairan and Alunan militaries.

Not long after the invention of these skyships in Nishaira, Ahvin attempted another attack on Althohs’ great city. This time the attack came from the north, where Alunan troops crossed over through the Terg Wetlands. But watchers from Nishaira in the Lostz Tower of the Falmun Range spotted the invaders just north of the Norwood, and called in for reinforcements. Nishairan troops intercepted those of Alunah in the forest and despite heavy resistance by the Nishairan soldiers, Ahvin’s troops managed to pierce their onslaught and push to the southern border of the Norwood. At this point, the Alunans ran headfirst into six of Nishaira’s new skyships positioned at the exit of the forest. Unprepared for airborne assailants, the Alunan forces were mowed down by skyship mounted fire ballistas and archery squads. In a final blitz, remaining Alunan soldiers, managing to get a single catapult through the dense forest, broke a hole in the hull of the westernmost skyship. This caused it’s Vehnn net to tear, resulting in the skyship crashing into the treeline. The few Alunan soldiers remaining cut down the crew of the fallen skyship and managed to abscond with pieces of Vehnn net. Upon learning of the Vehnn mineral, Ahvin ordered an explorer named Dremmur and a scientist named Lis to search for their own sources of the mysterious mineral. Dremmur would soon discover the continent of Trefys to the southwest, and Lis would find the mineral in the Sylic Desert there. During excavation, Lis overthrew Dremmur and murdered him, as Lis wanted the mineral to himself and a city in Trefys to rule over, citing Althohs as his inspiration. Many Alunah supporters in the mining camp would subsequently return to Alunir and tell Ahvin of the treachery, but at the same time Lis was making contact with Nishairan troops in Narvor for protection.

Alunan ships landed on Trefys, just south of the Ardwood, and the Battle of Trefys ensued. The Alunans led a bloody crusade as they entered the construction and mining encampments surrounding the city, slaughtering anyone unsubmissive to the Alunan invaders. But the soldiers didn’t quite make it into the city before Nishairan skyships arrived, having responded to Lis’ plea for aid. The Nishairan reinforcements pushed the Alunans out of the encampment, who then fled north through the Ardwood and across the Tristrait into Theig, where they set up a temporary camp as they awaited reinforcements of their own. The Nishairans sent in more troops, setting up border guards with skyships along the southern edges of the Ardwood, and builders to assist in the construction of a permanent settlement. After more Alunan soldiers arrived in Theig, they dispatched multiple squads under the cover of night and managed to overwhelm soldiers in a few of the Nishairan skyship outposts littered across northern Trefys, commandeering the ships and using them to destroy the remaining outposts with a quick and decisive blow. As light dawned on the horizon, Alunan forces on Nishairan skyships attacked the incompleted mining settlement of Trefys, leading Lis and his followers to believe that the Nishairans had deceived them. While Lis was publicly decapitated as a traitor and murderer, the remaining Trefians escaped to the south and built the town of Syle on the coast. The Alunans seized Trefys and continued the mining of the Vehnn mineral, using it to craft their own skyships.

During this period of warring across Iternae, Althohs’ wife Lina was blessed with child in Nishaira. This ushered in a brief period of calm on the continent of Novo as Alunah was preoccupied with matters on Trefys, and distraught Trefians in Syle currently had no means to exact revenge against either the Nishairans or Alunans. But quiet doesn’t last in the realms of men, and Althohs’ ended after three shadowy assassins made an attempt on his life whilst he slept. Luckily for the Lord of Nishaira, his squire Hods caught the assassins in the dark of Althohs’ chambers, and with the help of the chamber guards, managed to off them before they could take his life. Unfortunately none of the assassins were spared in the ordeal for questioning, as Hods was forced to kill the last of the three when the assailant took Hods’ right hand. Nonetheless, the squire was rewarded for his bravery and service to his lord, he was presented with medal of valor and a prosthetic metal hand. Hods was promoted as well, to the position of Althohs’ personal guard, and would serve his lord till the end.

Once Trefian ship captains from Syle figured out how to navigate the Viper’s Ring in the Obtuse Sea without shipwrecking, the were able to successfully land on the shores of the Euran Glacier Coast. From here, they waged war on the Nishairan ghostwood harvesting civilization of Leeme to the northeast, drawing Luean and Nishairan troops in to defend the settlement. Hods would fight alongside Althohs in this battle, and many more to come over the next seven months, proving to be truly lethal comrades on the field of war.

A month later, the people of Nishaira would rejoice in celebrating the birthday of their Lord Althohs. The palace would host an elaborate dinner every year for a select group of invitees, and this year would be no exception. Not only would it be a celebration of Althohs’ astounding life, but also a celebration of his wife, who was now eight months with child, and would soon bless the royal household with the next heir to Nishaira. There were massive banquets of food, musicians and entertainers by the gamut, and lively games and dance held in the palace great hall. Althohs sat at a large table at the front of the hall, his wife by his side and his adviser Reng and personal guards Hods flanking the two. It was a joyous occasion, and with all of the excitement surrounding the event, no one, not even Althohs could have ever foreseen what was about to happen. Hods stood up for a toast as he tapped his glass with his knife, a melodic chime echoing off the stone walls. Turning to Lina, who looked happily on Hods, smiling and gazing softly upon his face, he suddenly plunged the knife deep into Lina’s belly. I remember the scream that belted from within Althohs, like an Itul after it’s prey or a man being flayed alive, as he knocked his chair back. In one swift and ferocious slash, he cut the throat of Hods, who collapsed to the floor. Lina was slouched in her chair, breathing blood and choking on betrayal, when Althohs came to her side. Sliding her into his arms, Althohs began to sob, his tears invading the blood of Lina. He lost his child, and he was losing his wife, but why? Reng ruffled through Hods’ clothes searching for answers, and found what he was looking for in the former guard’s vest pocket. But he wouldn’t interrupt Althohs, not now. Medics rushed to Althohs’ side, quickly but gently picking up Lina. Althohs yelled and cursed them at first, but immediately allowed them to tend to his wife. Lina was rushed to the medical ward with Althohs and Reng close by. But they couldn’t save her. Lina died that night.

Althohs didn’t sleep, and neither did Reng. Instead they sat in the royal suite in silence, as Althohs stared lifeless into the wall. He looked unhealthy, his eyes sunken and red with grief. He wasn’t wearing his typical royal garb, rather he wore clothes one might associate with lowly peasants, appearing shrunken and pale in his oversized and colorless attire. But he still wore that jeweled necklace. ‘What did you find on Hods,’ he had asked. ‘How do you-‘ ‘I saw you searching his corpse. What did you find on him?’ Reng let out a slow sigh and reached into his coat pocket, pulling out a crinkled piece of parchment, a red wax seal emblazoning it. Althohs shifted his dead gaze from the wall. He reached his hand out, beckoning for the note. Reng stood out of his chair and brought it over to Althohs, laying the letter in his palm. Althohs rotated the parchment in his hands until he stared directly at the seal. It was that of Ahvin’s household. Althohs’ eyes turned from solemnity to rage as he unfolded the letter. ‘Now is the time. He believes you to be his friend, our plan has been flawlessly executed thus far. So therefore, it’s time for the finale: Finish her, and don’t expect to live. My son will have nowhere else to turn but to Alunah.’ A single tear caused the ink to run down the parchment. Althohs crumpled the letter and threw it at a vase across the room, knocking it to the floor in a flurry of shattered porcelain. ‘It was my own damned father!’ Althohs yelled, standing up and walking towards the balcony. ‘Who would’ve known that the piece of shit was capable of this level of savagery!’ ‘Althohs… please,’ begged Reng. ‘He’s a coward, and we need to decide how we’re going to deal with him-‘ ‘No Reng,’ Althohs’ tone had softened as he glared off into the distance. ‘He’s won. It’s over, Reng…’ Reng stood out of his chair and turned to look at the balcony. Althohs had climbed on the railing, and was looking down on the city. ‘Althohs!’ yelled Reng, moving swiftly towards the Lord of Nishaira. ‘Step down from there, please-‘ ‘Reng,’ he interrupted, ‘Please don’t stop me…’ Althohs took a step forward. ‘NO!’ screamed Reng reaching forward and grabbing for Althohs. He reached as far as he could, managing only to grasp a hold of Althohs’ necklace. As his body dropped off the side of the balcony, the necklace broke his fall and his neck snapped. Reng cried out in pain as his arm broke under the sudden jolt. He reached down with his right arm to try and lift Althohs’ body over the ledge, yelling in pain as he pulled the Lord of Nishaira back onto the balcony. The suite door swung open as the keep guards rushed in. ‘We heard screaming, what is– Hey! What are you doing!’ ordered a guard. Reng was still attempting to tug Althohs back onto the balcony by his necklace. ‘Look! He’s killed the Lord! Fire!’ commanded another. The guards loosed their crossbow bolts into Reng’s back. His strength gave out as the weight of Althohs’ body pulled his old friend off the palace balcony to his death.”

“So, you’re Reng?” questioned Nothe. “Yes, I was once named Reng, but now I am Shihn.” “And no one recognized you? At all? And how did you survive? How do you still look so young?” “Reng died that day. He was brought back by Iternae as Shihn… me. I don’t look the same as I did, but my memories remain.” “So she needed you too? Iternae, I mean…” “She asked me to help you.” Nothe, aghast, flopped back in his seat with his hands clasped behind behind his head. The two sat in silence for a brief moment, until Shihn broke it. “As far as I know, Althohs and his wife were buried in a grand mausoleum in the palace crypt, while Reng was tossed in a shallow, nameless grave. But the undertakers were given a surprise during Lina’s burial preparations, as they noticed her belly shifting. A day after Lina’s death she gave birth to twins, the girl murdered by Hods’ blade, and the boy crying. That boy was brought to a shelter in Nishaira, to protect him until he came of age. And now he is, now he’s fit to save the inhabitants of Iternae and ascend to the throne.” “No, that’s crazy,” said Nothe, standing and walking to the other side of the hut, arms crossed over his chest. “There’s no way. You’re wrong.” “No Nothe, that boy was you. Does it not make sense? The visions and voices you have of a sister you never knew. It’s undeniable and you know it. After you find the Seed and unwrench the surface, it’s you who will replace Kell Raptain on the Nishairan throne.”


A Brief Summary on Flora and Fauna

Flora and Fauna of the regions of Althohs

The flora and fauna of Althohs range drastically by region. Regarding flora in Althohs: Central Alunah is quite hilly, and lacks much plant growth. Despite this, the region is still populated by short grasses and the occasional small shrub or bush and dispersed wild flowers. The southern tip is home to a dense forest of pines in the Lowood. There is generally little underbrush in this forested region, and instead houses occasional vines and bushes. The Terg Wetlands, a large region of contested border lines, is home to mangrove-type trees and other flora like lily pads and cattails. The Ardwood spans across the three continents of Alunah, Theig and Trefys, and surrounds the Tristrait. The woods have massive vines and sprawling, winding branches with an extremely thick canopy. The grasslands of Trefys have tall grasses and sporadic, short trees. The Brummwood, just north of the Brumm shelf, is mostly jungle-like in flora composition. The Sylic Desert has very few small shrubs littered very sparingly throughout, with the heaviest concentration being near the wells of the Sand City of Trefys, the Alunan mining city. The islands of Narvor and Seng as well as the Norwood in Nishaira contain pines similar to those found in the Lowood of Alunah. The Novic Desert is extremely dry and has little sand, but occasional water springs surrounded by small trees. The rest of the grasses throughout Novo are lush and short in height. The woods around Luene and the Southern Fold are extremely tall, Sequoia-type red pines, with little to no underbrush. Areas of the Alunir Tundra and The Sickle grow abnormal trees called ghostwood. This wood can be harvested for the blastpowder that grows inside their trunks, but only grow in these icy regions. The wood of the ghostwood is also used by the Lovihr in Luene, thanks to it’s extremely dense nature akin to petrified wood.

Regarding fauna in Althohs: The hilly and mountainous regions of Alunah are home to the great Mountain Vilk, a large, antlered beast similar in size and build to a grizzly bear. Alunans have also grazed Fonlu, a cow-like creature with large, downward curved horns, Yirn, a long-haired deer-like animal, and Tonn, a large and bulky but goat-like animal. In the Rosche Mountains dwell massive birds called Plia that build their nests on the high rocky ledges and have been known to grab Yirn and other small livestock from the Alunir grazing ranges. The forests of Lowood, Norwood, Narvor and Seng are perfect living quarters for treecats, panther-like wildcats that hunt at night, and finar, stag-like creatures. The Ardwood surrounding the Tristrait is inhabited by creatures that enjoy the darkness created by the thick canopy, such as the illusive silkspinners or the or the deadly shadow serpents that lurk beneath the roots and through the strait. The Sylic desert is home to a series of lethal predators including large sandworms and granah, an Andrewsarchus-like beast with large feet for easy maneuverability through the sand dunes. The Brummwood is ripe with rain forest-esque wildlife. The Novic desert is inhabited primarily by large salt crabs, that thrive in the flat and arid region. The Falmun Range is home to a substantial population of Falmun Hawks, who prey on animals in the Norwood and surrounding plains. The Terg Wetlands house hostile razorjaws, essentially crocodiles, and fima, smooth-skinned boar-like beasts. The plains and grassy regions are home to a number of small rodent-like creatures and grazing mynn, elk-like beings, who are preyed on by albasten, a sort of hyena/cheetah mix. In the Lynwood, it’s very common to see wild hallon, vicious lynx-like creatures that also have domesticated counterparts (the Lovihr use them for battle), and snek, a black bear type beast with 3 rows of teeth. The tundra regions in Alunah and Euras are populated by sabertooths and flayuh, arctic birds. The oceans are thus far, predominately filled with freehad, lanu, silversnout and kilma, the latter of which is a porpoise-like mammal with a narwhal type horn of shorter length. Kilma are hunted for these horns, which are used in different ways by both the Favihr and the Lovihr.

Brief Summary on Technology

Technological Advancements and Major Discoveries

The technology on Althohs is very similar to the kind of technology you might find in the late medieval period, with the inclusion of a gunpowder type substance called ‘blastpowder’, and a floating mineral mined from beneath a couple of deserts. This mineral is the cause of many military entanglements among the nations of early Althohs. The primary weapons of choice on Althohs by the Favihr are swords and other medieval style melee weapons. It wasn’t until much later that early versions of guns were invented by the Alunans, who discovered the blastpowder ore in the Alunir tundra. The Nishairans discovered blastpowder in the frozen regions of The Sickle around the same time, but their inventors came up with an improved firebomb replacement that they dubbed a blastjar. These weapons were used in tandem with the preexistent melee weapons that dominated the battlefield. The Lovihr developed different weapons, existing on their own for some time, and in the heavily wooded regions of southern Novo, a continent which at the time, had been given a different name by these forest dwellers. Having been gifted with the talents of woodworking by Ia, the Lovihr created bows, slings, and wooden throwing discs called avirans. It wasn’t until the Lovihr of the Lynwood and the Favihr of Novo worked in tandem to build the city of Nishaira that the Lovihr would learn how to metalsmith. With the discovery of the floating mineral in Novo, the Nishairans developed flying battleships that gave them a massive advantage on the field of battle, and it was many years before Alunah would develop weapons with similar capabilities. Siege weapons were used quite often, primarily engines the likes of trebuchets, ballistas, catapults, rams, and towers. Althohs, disgusted with it’s warring inhabitants, promised to remove the soil from beneath their feet and poison their surroundings. Reacting to these threats, the major cities of Alunah, Nishaira and Luene (with the help of Nishaira) began to take drastic measure, developing ways to levitate off the surface of Althohs, and avoid the bleak future. Alunah and Nishaira both succeeded completely, whereas Luene lost a third of the city upon it’s departure. Trefys remained on the surface and was subsequently demolished by what came to be known as the Wrenching of the Green. Alunah, Nishaira and Luene, now above the clouds of Althohs, continued to wage war against one another.

Brief Summary on Magic

Magical Occurrences and Phenomenon in Althohs

I don’t plan on magic being something inhabitants of Althohs can conjure or practice. Magic will be in reference to events and phenomenon caused by Althohs, such as the changing of landscapes, the creation of living plants and beings, and dynamic weather systems. The only exception for a being having the ability to conjure magic are those extreme few who are imbued with the ability by Althohs, and even then it’s limited. Despite the fact that no average being can conjure the abilities of Althohs, there are mystic cults devoted to the study of magical phenomenon and the pursuit of magical knowledge. The religious fanatics generally shun these mystics, as followers of the Church of Althohs believe the work of Althohs to be miraculous occurrences and radical followers believe that studying these happenings scientifically is akin to diminishing the holy power within and throughout Althohs.

The Lovihr are more likely to sense Althohs’ power flowing through their surroundings, being children of Ia like Althohs. This however, much like with the Favihr, doesn’t mean they’re anymore likely to receive the powers of Althohs. These powers are only granted to one in times of dire need.

Brief Summary on Religion

The Church of Althohs and other religion in Althohs

Ia created Althohs and the race of Lovihr from the water on Althohs, and Althohs created the race of Favihr from the rock of the Rosche Mountains. Althohs named her firstborn Ahvin and Ahvin and the first Favihr have since worshiped Althohs greatly. Ahvin and the first Favihr constructed the Great Chapel in the Stone City of Alunah and established The Church of Althohs. The religion has remained predominantly the same since it’s inception in 499 BWG, with minor differences depending on location on Althohs. The Lovihr love Althohs, for she provides them with food and shelter, but do not worship her in the way the Favihr have been known to. After all, the Lovihr are the children of Ia, not Althohs. The Lovihr, having been borne of a more experienced entity, feel the life force of Althohs and her creations flowing through them. At least once a day, a Lovihr might meditate to feel this force more fully, as being physically active tends to impede the flow. With this ability, the Lovihr are more connected to the planet and it’s creatures than any Favihr could possibly conceive.

Culture in Althohs

Regarding the armaments of inhabitants of Althohs: The secrets to the shaping and forging of stone and metals were revealed unto Ahvin, and the knowledge to carve the forests granted unto Sive by the planet god Althohs upon creation of the races of the Favihr (man) and the Lovihr (widlins). The Favihr perfected the craft of bladesmithing quickly, forging blades from every metal they came across during their exploratory chapter. Bladesmithing became an artisan craft that any could pursue but few could perfect. The best among them created quality steel that only the wealthy could afford. Armoursmithing arose as a necessary means to protect one’s self against this new weaponry. The Lovihr perfected their craft of wood carving. Jobs as bowyers and fletchers became more prevalent throughout widlin societies. The Lovihr didn’t learn metalworking until the construction of Nishaira in Novo between 481 and 470 BWG, when they worked alongside Nishairan blacksmiths. The Leeman Governor Kell Raptain discovers blastpowder ore in the Lovhic territory of Euras in 471 BWG and mines it for Nishaira. Nishairans use the powder to create blastbags, which the Nishairans use against the Alunans during the Battle of Trefys in 454 BWG. Alunans make a similar discovery of blastpowder ore in the Alunir Tundra around 469 BWG during a northeastern exploration. They develop blasters capable of firing metal pellets with incredible force, which they use to seize control of Trefys in 453 BWG.

Regarding the eating habits of the Favihr and Lovihr: The Favihr, being of the northern mountainous regions, indulged in the hunting of Mountain Vilk, great horned game native to the lands of Alunir. The Alunans would spend days pursuing these vilk, and would use spears to catch their prey until the creation of the blaster. Alunan farmers graze herds of fonlu, yirn and tonn in rangelands for meat, the latter of the three producing a sweet milk often consumed by the Favihr. Farmers also grow crops on large terraced plots of land in the Alunir hills for the denizens of inhabitants. The Lovihr hunt primarily for wild hallon and snek in the Lynwood forest with bows, slings and avirangs. The Lovihr were also expert fishermen, catching all types of fish from freehad to lanu.

Regarding the classes of the Favihr and Lovihr: The race of man gives the wealthy loftier range and influence in society, but only those of royal descent may reign over the Favihr, those of the Gom family lineage. The widlins elect leaders based on such merits as hunting prowess and a superior diplomatic nature. All others live under the appointed Alovihr’s rule. The first and only Alovihr in the hundred years since the creation of the widlins on Althohs by Ia is Sive.

Regarding the languages of Althohs: The Favihr, upon appearance on Althohs, spoke Favihc, and the Lovihr, Lovihc. After Nisch, son of Ahvin, drew south into the Lynwood and encountered the widlins, linguists of both races worked in tandem to create a new trade language named Novish. Novish became the dominant language of Novo in a matter of decades, replacing Favihc as the common tongue, as Lovihr and Favihr coexisted in the Great City of Nishaira.

Regarding Ia and Althohs: Ia exists as a dark orb in a blank plane of existence. Ia created within itself four planets, and named them Althohs, Canohs, Vilohs and Lythrohs, and created a light with which to see its creations. Althohs, Ia’s oldest child, was the first ordered to give life to it’s features. Unsure where to begin, Ia demonstrated this process to Althohs by creating the race of Lovihr from the water. Althohs, in response, created the race of Favihr from the rock, and Ia was pleased with Althohs. Ia has never spoken to the inhabitants of it’s children, but Althohs has. Althohs has been said to have appeared to very few on it’s surface, and when it does, it appears as a five-headed lynag. One of the most recent appearances of Althohs’ lynag is in a vision to Nothe of Luene. The Church of Althohs is the most common religion amongst the Favihr. The Lovihr tend to be less organized in spiritual beliefs.

Current Timeline of Althohs (incomplete)

althohs500 BWG

The race of man is created in the Lowoods of Alunir.

498 BWG

The founding of the Stone City of Alunah in Alunir by Ahvin Gom, at the base of the Rosche. Mountains. Built in six years.

492 BWG

The Stone City of Alunah is completed in Alunir.

484 BWG

King Ahvin sends his son Nisch to explore the land south of the Terg River and the Falmun Range.

483 BWG

Nisch and his crew pass The Stalk and discover the islands of Plaia and Narvor in the Calsea.

Nisch’s crew discovers the island of Seng in the Bay of Almos.

482 BWG

Nisch lands ion the shores of the Bay of Almos and names the new land Ahvoh for his father

Nisch, in traveling southward through Ahvoh, discovers the Wooden City of Luene in the Lynwood and the race of Lovihr that inhabit it. Enamored by the beauty of Luene, Nisch sets out to construct his own civilization.

481 BWG

Nisch and the other Ahvans befriend the Lovihr despite language differences, by developing a new language with the help of Ahvan and Luean linguists.

The Lovihr of Luene help construct the Great City of Nishaira in the Bay of Almos, blending the superior stonework of the Ahvans and the detailed woodwork of the Lueans. Construction takes eleven years.

480 BWG

King Ahvin, concerned by the long silence of his son, sends a courier to speak to Nisch in Ahvoh.

478 BWG

The courier arrives at the docks of an uncompleted Nishaira.

Nisch tells the courier of his intention to remain in Ahvoh and construct his own empire like his father before him.

476 BWG

The courier delivers the message to Ahvin, who is displeased and somewhat threatened by his son’s decision. He sends a falcon back to Ahvoh warning Nisch that if he remains there, he and his followers will be labeled traitors of Alunah.

475 BWG

The falcon arrives in Ahvoh.

Nisch, upset by his father’s willingness to betray him, defies Ahvin’s threat.

474 BWG

Ahvin dispatches a fleet of ships to the Bay of Almos.

472 BWG

The Alunan warships arrive in the Bay of Almos, and the Battle of Ahvoh ensues. Alunah loyalists in Ahvoh stage an uprising from within Nishaira to assist the Alunan troops.

To the surprise of the Alunans, Luean troops support the Ahvans in battle, destroying most of the Alunan fleet and driving away the remaining few. Nisch renames Ahvoh Novo.

471 BWG

Kell Raptain, Nishairan emissary, discovers blastpowder ore in the Lovhic territory of Euras (nicknamed The Sickle by the Nishairans). Raptain builds a mine and establishes the town of Leeme and remains there to serve as Governor.

470 BWG

The Great City of Nishaira is completed in Novo.

469 BWG

Nishairan scientist, Vehnn Parlec, discovers a strange malleable mineral in the Novic Desert. The mineral appears to have levitative qualities. The qualities are immediately studied by Nishairan engineers.

468 BWG

Nishairan engineers weave the mineral into nets and tether them to ships. Heating the nets with steam causes them to propel the ship through the air.

Ahvin deploys troops to enter Novo from the north through the Terg Wetlands and the

467 BWG

Nishairan watchers in the Lostz Tower of the Falmun Range see Alunan troops approaching the Terg Wetlands and send a falcon to Nishaira. Nisch deploys his new skyships and firebombs the Alunan troops, who where aghast by Nishaira’s new technology. The Alunans suffered yet another bitter defeat, but one of the Alunan soldiers managed to recover a piece of a fallen skyship.

465 BWG

Ahvin learns of the special mineral via the debris from the Battle of the Terg and orders his best explorers and scientists to set out in search of their own source or this mysterious mineral.

463 BWG

The exploration leader, Honig Dremmur, discovers a continent to the southwest which he names Trefys.

460 BWG

Dremmur’s lead scientist, Baug Lis, discovers the mineral in the Sylic Desert after three years of excavation. Dremmur dispatches a falcon with the news to Ahvin.

459 BWG

Ahvin dispatches thousands of excavation teams to Dremmur’s site in Trefys on ten ships.

456 BWG

Mass excavation of the mineral by Alunah in Trefys begins.

454 BWG

Lis suggests to Dremmur that they stay at the site and form a settlement separate from Alunah, like Nisch did in Novo, but Dremmur is angered by the prospect and tells Lis that he will pay for his treacherous thoughts. Lis kills Dremmur.

Lis announces his decision to the excavation settlers, and many who disagreed with these traitorous actions returned to Alunah, or were killed by the Trefians. Lis sends an emissary, Lib Karmik, across the Calsea to ask for aid from Nisch.

452 BWG

The Alunah loyalists from Trefys arrive in Alunah and tell Ahvin of the traitors. Ahvin deploys a small fleet to deal with the defectors.

The Trefian emissary Karmik arrives at the Nishairan outpost in Narvor and a falcon is sent to Nisch requesting support.

454 BWG

The Trefian Revolution begins as Alunan ships land on Trefys south of the Ardwood. The conflict appears to be in favor of the Alunans for once, until Karmik and a fleet of Nishairan skyships arrives and dispels the row. The Alunans pull back into Theig and set up camp. Nishaira pulls back to Narvor.

Trefians begin to build the infrastructure of a city, surrounded by the excavation sites.

453 BWG

Alunah attacks again and destroys most of Trefys, seizing control of the city. Lis is publicly decapitated, but Karmik and other Lis supporters flee to the south and build the town of Syle.

Alunah builds over the ruins of Trefys and continues mining the mineral.

Alunah builds a watch post settlement on the Brumm Shelf to watch for Nishairan reinforcements from Norvor across the Calsea.althohs

World Map Rough Draft


Above is my rough draft for my world “Althohs” prior to the “Wrenching of the Green” and the fall of Trefys. There is no legend yet, so I’ll give a quick walkthrough of the more important elements. Alunir, Trefys and Novo are the three major landmasses, Theig and Euras (Nicknamed “The Sickle”) and Narvor are minor ones. There are four major cities on Althohs: Nishaira and Luene in Novo, Trefys in Trefys, and Alunah in Alunir. So far I’ve only established two minor cities: Syle in Trefys and Leeme in Euras. Mountain ranges and forests should hopefully be obvious; grasslands are green, frozen regions are light blue and deserts are orange. The strange swirl in the Obtuse Sea (Which may change names) might be a whirlpool known for causing great destruction and coastal shipwrecks near the Sylic Bay and the Euran Glacier Coast, but that also has yet to be decided. Specific city locations within their respective regions is not yet set in stone, but Luene will almost certainly be right where it’s title appears: in the middle of the Lynwood.